Skip to main content

Introduction

This manual will guide you on what is required to release your Xarcade game in the testnet environment.

In the blockchain world, you can release applications or games in either the testnet environment or the mainnet environment.

The testnet environment is where all of the assets in an application or game have no real-world value. This setup is such for a developer to invite testers to check if the flow is in the way that he would like it to be before releasing his application/game in the mainnet environment where the assets have real-world value.

On Xarcade, you can upload your testnet game as many times as you like until you think the game is ready to be released in the mainnet environment whereby the assets will have real-world value.

Because we are using ProximaX blockchain technology, a testnet asset is called a Sirius Digital Asset (SDA) and in the ProximaX Sirius Testnet Wallet which you will use to create your blockchain game, the SDA is labeled as Asset.

Your Asset in your Sirius Testnet Wallet is the token in your testnet game. The point of having token(s) in your game is that they form the monetary unit in the economy of your game and and your game's tokens will be later be traded on ProximaX's Decentralized Exchange (DEX) where they can rise in value based on market demand. These tokens have the potential to provide income for you and your gamers as they can be converted into major cryptocurrencies eventually like bitcoin (BTC) and ether (ETH).

These three tokens include:

In-Game Token (IGT):

A token which is the currency used in a game.

Limited Edition Token (LET):

A unique set of tokens which can be represented in any form in a game which cannot be replicated. For example a wizard in a Role-Playing Game (RPG) may have created eight magical bracelets and they are wholly unique.

LET

Non-Fungible Token (NFT):

A unique token which can be represented in any form in a game which cannot be replicated.

On Xarcade for this testnet exercise, all actions pertaining to these three tokens will be under "Tokens." Later on when the mainnet Xarcade platform is launched, these three tokens will have their own sections.

Namespaces:

To register your Namespace and create your tokens, you will use ProximaX's native token XPX in the testnet environment and for this guide will be called "testnet XPX" as it has no real-world value.

Later this year when you deem your game ready for release in the testnet environment, you can submit your game for approval by the Xarcade team and if approved you will receive a successful release in testnet notification.

In tandem with creating your Asset (token) in your Sirius Testnet Wallet, you can also register your Namespace. A Namespace can be likened to the blockchain equivalent of a website domain and it is the home for your game development enedevours on Xarcade.

On Xarcade, you can either make your Namespace your game developer company name or the title of your game.

For this testnet exercise however, we recommend that you structure it so that your Namespace is your game developer title which is called your Root Namespace in your Sirius Testnet Wallet and under this same Namespace, make your sub-Namespace your game title.

This is so that in the future, your game setup can be better positioned in the future so you can then release other games under your game developer company Namespace.

Therefore should you like, you can follow the below system we suggest as described in this diagram:

namespace_struct

By understanding how to release a testnet game, you will be able to know how to release a mainnet game upon the Xarcade team completing this facet of Xarcade.

A Xarcade mainnet version of your game can open a new market for you, increase your game development and marketing budgets through revenue in Xarcade's native utility stabletoken XAR which is priced at approximately 1.125 USDT, and make new partnerships with other fellow blockchain game developers.

note

You may test your blockchain-integrated games freely in Testnet mode